I started this project with a last-minute entry to Global Game Jam this January. This was a great starting point for determining a larger focus. The Global Game Jam (GGJ) was not a familiar or comfortable place for me. I have never been particularly interested in gaming and had very little knowledge of game development. After the weekend was complete, I was inspired.
What inspired me about GGJ was the creative community we built in a matter of hours. Having just met these people, I was nervous to be a source of frustration for my teammates. Instead, I made friends and learned numerous things about game development (artwork, puzzle writing, coding, and more). Some GGJ participants wandered through the workrooms, offering support to other teams as we all continued to grow our ideas together. It was an encouraging, imaginative place.
What inspired me about GGJ was the creative community we built in a matter of hours. Having just met these people, I was nervous to be a source of frustration for my teammates. Instead, I made friends and learned numerous things about game development (artwork, puzzle writing, coding, and more). Some GGJ participants wandered through the workrooms, offering support to other teams as we all continued to grow our ideas together. It was an encouraging, imaginative place.
After GGJ, my team had to come up with a larger focus for our project. We determined that encouraging random acts of creativity in Calgary (#RACYYC) would be a good starting point. Next, we began locating people in Calgary who were being experimental and expressive. Through this blog platform, my team and I will share stories and provide readers with impulsion to become more innovative.
Claire Samulak
Claire Samulak